As the year draws to a close, it is time for us to show off and reveal which toys have robbed our hearts this year.
We have the charm of looking back at the twelve months left behind and taking stock of all the creations we have spent hours, days, and even weeks summing up the time spent on them. It’s a good feeling to recall when and in what form the moment we finally went crazy about came about in a given game.
It’s true that 2021 could have been even bigger on the video game front if there hadn’t been a couple of postponements, but I think we closed a good year nonetheless. We had plenty of reason to turn on PCs and consoles (and even mobiles), and not just to retrieve old favorites or make up for something earlier.
HP – Every year a Resident Evil game comes out, it can’t end badly for me anymore, and luckily the Village has paid for it for me too. It’s great to see how a 25-year-old series can change, renew, adapt to the needs of a given age, and we’ve managed to bring the series back from the edge of the abyss several times, which is a big deal.
In addition, Insomniac Games is constantly able to convince you that if they do something, it will be the best possible experience in every way. Spider-Man games on the PlayStation 5 were a huge experience, but the real generational change for me has become Ratchet & Clank: Rift Apart, both technically and gaming-like, it’s simply amazing to see how a game can deliver an almost perfect overall effect.
It’s hard for me to say a more put together game from this year’s line-up from a professional and user standpoint, though both Forza Horizon 5 and Halo Infinite impressed in their own way, and It Takes Two also showcased in my heart’s trophy collection. 2022 might be even more exciting, as long as any of you missed it, it’s definitely worth making up for those titles.
mazur – I’ve just had enough years in the game world not to break down a lot when a self-forgetful hype train sometimes smears on the harsh reality when it comes out, as if it were just the Szajoli train station. Luckily, my baroque meter predicting baroque games worked relatively accurately this year, so I buried in advance and waited resignedly for Biomutant, the D&D Dark Alliance, the “definitive” (haha) release of the GTA trilogy, but I cheered until the last minute ) and Battlefield 2042 – although I haven’t given up on the latter yet, I’ll just wait patiently for half a year until they’re slapped close to what they were promised.
However, Marvel’s Guardians of the Galaxy won for themselves in the first minute and didn’t disappoint, as did Resident Evil: Village, Ratchet & Clank: Rift Apart, Psychonauts 2, but even Halo Infinite. I steadfastly chanted to the little ones that “meglatiatuc feleym ʒumtuchel, odabaʒ!” And was I right? I was right. Or … there was a game I couldn’t believe in: Deathloop.
Yet since the Arx Fatalis, I’ve always thrown myself at Arkane’s games with the utmost enthusiasm, and while I felt traces of greatness in them, I still missed something about them. What’s more, Deathloop left me so cold even after so many videos that I didn’t even want to try it at first – then, by no means, Arkane became perhaps the best game, and for me, one of the most memorable gaming experiences of 2021. No matter, I’m not right, similar positive disappointments can come at any time!
Paca – I’ve been keeping my list of exactly and thoroughly for a few years about what games I’ve tried, played through, and what’s been missed during the year, but I plan to take time for them. I’ve started at 23 of this year’s show, but I’ve completely missed out on things like Deathloop, Marvel’s Guardians of the Galaxy, Life is Strange: True Colors, Age of Empires IV, and Psychonauts 2, all of which I’m very interested in. Maybe one of these could have topped my top 10, but they certainly wouldn’t have taken first place off It Takes Two.
I love cooperative games in the first place, and It Takes Two involved me so deeply and my girlfriend who was with me on an adventure that we completely clicked in and fell in love. He’s not exactly a gamer, he didn’t have a controller in his hands before we met, yet he learned to take control in a matter of moments. It’s already waiting that when we play again, it might be easy to do it during the holidays, if for no other reason than the missed mini-games.
I also really loved the Forza Horizon 5, which, while not innovating much compared to its predecessor, is terribly spectacular, fun, I can sit down in front of a race anytime, it always offers something to do and rewards it generously. I also loved Resident Evil Village, which is just as horrorous as it is still comfortable for me; the Ratchet & Clank: Rift Apartot, with which the developers showed what a real next-gen experience is like; the divisive Far Cry 6, whose mood has completely taken me away, and Call of Duty: Vanguard, which I can’t stop, especially now that I have Shipment. I could list more, but the point is, I definitely liked bringing in the year and I’m afraid ahead of 2022, which promises even bigger bangs.
2021, favorite toy,